Special Tactics Arm (U.S. Air Force)

U.S. Air Force special operations personnel are selected as much for technical prowess as for warfighting capability.

Combat Controller or TACP, Enlisted

Entry: Strength+Agility+Constitution 16+; Intelligence 6+.

First Term Skills:

Subsequent Term Skills:

Promotion: 6+, DM 1+ if INT 7+.

Contacts: Two per term, military or specialist (Pilot).  Roll 1d10 for 8+ for the contact to be foreign.

Pararescue, Enlisted

Entry: Strength+Agility+Constitution 16+; Education 6+.

First Term Skills:

Subsequent Term Skills:

Promotion: 6+, DM 1+ if INT 7+.

Contacts: Two per term, military or specialist (Medical).  Roll 1d10 for 8+ for the contact to be foreign.

Weather Reconnaissance Technician, Enlisted

Entry: Strength+Agility+Constitution 16+; Education 6+.

First Term Skills:

Subsequent Term Skills:

Promotion: 6+, DM 1+ if INT 7+.

Contacts: Two per term, military or specialist (Meteorology).  Roll 1d10 for 8+ for the contact to be foreign.

Special Tactics Officer

Entry: Strength+Agility+Constitution 16+; Intelligence 6+; OCS, military academy, or commission.

First Term Skills:

Subsequent Term Skills:

Promotion: 6+, DM 1+ if INT 7+.

Contacts: Two per term, military.  Roll 1d10 for 7+ for the contact to be foreign.