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equipment:javelin

FGM-148 Javelin (ATGM)

Launcher (Control Unit)

Speed: 6/9/14

Bulk: 6

Weight: 6.4 kg

Barter Value: GG13,750

“Street” Price: $110,000

Ammo (Missile + Launch Tube)

Range: Open/Extreme+1

Damage: 140

Explosion/Effects: Radius 16m, Blast 16, Frag 1

Weight: 15.4 kg

Barter Value: GG4,000

“Street” Price: $40,000

Additional Notes

The Javelin's “launcher” is a control unit that attaches to a single-use launch tube. The control unit has a telescopic (Mag-2) sight and a variable magnification (Mag-2 to Mag-3) thermal sight. It draws power from a rechargeable battery (included; spares are 1 kg each).

The missile carries a tandem HEAT warhead and features fire-and-forget guidance (see Driver's Guide: Czech Your Engine). It cannot be fired at targets within Tight or closer range due to the warhead's minimum arming distance. In addition to standard attacks, it can be fired in top-attack mode. This applies a -3 attack penalty. If the attack succeeds, roll 1d6 for hit location: 1-3 turret, 4-6 hull. Use the rear armor value of the affected location, regardless of the facing from which the attack originated.